Scot Gresham-Lancaster
3148 Sylvan Ave.
 Oakland, CA 94602
USA 
 
T +01 510-482-1110
 
scotgl @gmail.com
http://o-art.org/Scot
 
Profile
He is dedicated to research and performance using the expanding capabilities of computer networks to create new environments for musical and cross discipline expression. For over two decades, he has worked with multimedia prototyping and user interface theory and its relationship to new markets as an independent consultant and at Interval Research, SEGA-USA, and Muse Comunications.
Experience

Adjunct Lecturer, San Jose State University, San Jose, CA — 2004-present

ElectroAcoustic techniques for Film and Video

Adjunct Lecturer, Cogswell Polytechnical College, Sunnyvale, CA — 2004-present

Audio Recording, Studio technique, Game Audio, Visual programming for Audio and the web.
 
Lecturer, Diablo Valley College Concord,CA— 2003-2006
Sound for film, Tracking, Mixing and Mastering
DVD Authoring and Mastering, University of California, Center for New Music Audio Technolog — 2003--2005
Editing Live concert footage in Final Cut Pro and 5.1 mastering for DVD
Lecturer in Computer Music, Recordist, and Electronic Technician CSUHayward, Hayward, CA — 1986-2004
Responsible for all audio and inter media electronics on campus
Audio Engineer and Composer Muse Corporation, San Mateo, CA — 1999-2001
Designing and implementing music, ambient sounds, and audio user interface cues for an interactive online 3d virtual world engine and associated community
Game Audio Designer and Sound Track Composer, SEGA Foster City, CA — 2001
Designing and implementing music, ambient sounds, and audio user interface cues for an interactive online 3d virtual world engine and associated community
Adjunct Lecturer, Ex'pressions Center for New Media Foster City, CA — 1999-2000
Teaching Audio Engineering, ProTools, DVD mastering, Music Theory
Consultant Prototype Designer, Interval Research Palo Alto, CA — 1995-1998
Designing and implementing music, ambient sounds, and audio user interface cues for an interactive online 3d virtual world engine and associated community
Technical Director Center for Contemporary Music  Mills College Oakland, CA — 1981-1986
Teaching and assistanting graduate students with graduate thesis projects as a technical advisor.Managed eight graduate assistants in running and maitaining the studios and concert series.
 
Education
2003-2007 MA Multimedia , CSUEastbay
 
2004-2006 BS Digital Audio Technology, Cogswell College
Skills
New Media, Sound Designer and Educator in Analog and Digital Media Techniques, Recording studio designer and engineer with 20 years of professional recording experience. ProTools certified and has worked professionally with Final Cut Pro, DVD Studio Pro,Nuendo, Logic, Cakewalk, Digital Performer, PD, Max/MSP.
 
Programming languages: C/C++, Smalltalk, Python, Actionscript, Max/MSP, Pure Data, Csound, Saol, Supercollider, Mac OS X/Classic, Windows, Unix, Linux system administration, Microsoft Offices Suite, Hardware: Circuit design and layout, fabrication in metal, wood, and plastic Published author and technical theorist Accomplished composer, pianist and guitarist